feat: Implement comprehensive repository improvements
- Set up ESLint and Prettier for code quality - Split large script.js into modular architecture (DOM, animations, effects, easter-eggs, sound, interactions) - Organize assets into proper directory structure (assets/css, assets/js/modules, assets/images) - Add semantic HTML5 landmarks (header, main, nav, footer) - Implement ARIA labels and keyboard navigation for accessibility - Set up Vite build system with minification and optimization - Add CSS custom properties for design tokens - Create sitemap.xml and robots.txt for SEO - Add MIT LICENSE - Expand README with comprehensive documentation - Set up GitHub Actions CI/CD workflow - Optimize build output: ~59KB total (30KB image + 13KB CSS + 16KB JS gzipped) Co-authored-by: ZaneThePython <102631678+ZaneThePython@users.noreply.github.com>
This commit is contained in:
122
assets/js/modules/animations.js
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122
assets/js/modules/animations.js
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@@ -0,0 +1,122 @@
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// Animation utilities and functions
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import { DOM, getMainElements } from './dom.js';
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// Animate elements on page load
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export function animateOnLoad() {
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const { avatar, brandName, disclaimer } = getMainElements();
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const navButtons = DOM.getAll('.nav-button');
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// Set initial states
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if (avatar) {
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avatar.style.opacity = '0';
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avatar.style.transform = 'translateY(30px)';
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}
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if (brandName) {
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brandName.style.opacity = '0';
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brandName.style.transform = 'translateY(30px)';
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}
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navButtons.forEach((button, index) => {
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button.style.opacity = '0';
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button.style.transform = 'translateX(30px)';
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button.style.transitionDelay = `${index * 0.1}s`;
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});
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if (disclaimer) {
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disclaimer.style.opacity = '0';
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}
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// Animate in sequence
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setTimeout(() => {
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if (avatar) {
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avatar.style.transition = 'all 0.8s ease';
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avatar.style.opacity = '1';
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avatar.style.transform = 'translateY(0)';
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}
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}, 200);
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setTimeout(() => {
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if (brandName) {
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brandName.style.transition = 'all 0.8s ease';
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brandName.style.opacity = '1';
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brandName.style.transform = 'translateY(0)';
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}
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}, 400);
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setTimeout(() => {
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navButtons.forEach((button) => {
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button.style.transition = 'all 0.6s ease';
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button.style.opacity = '1';
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button.style.transform = 'translateX(0)';
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});
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}, 600);
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setTimeout(() => {
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if (disclaimer) {
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disclaimer.style.transition = 'all 0.8s ease';
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disclaimer.style.opacity = '1';
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}
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}, 800);
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}
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// Typing animation
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export function typeWriter(element, text, speed = 100) {
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if (!element) return;
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let i = 0;
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element.innerHTML = '';
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function type() {
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if (i < text.length) {
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element.innerHTML += text.charAt(i);
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i++;
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setTimeout(type, speed);
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}
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}
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type();
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}
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// Animate skill tags with stagger effect
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export function animateSkillTags() {
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const skillTags = DOM.getAll('.skill-tag');
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skillTags.forEach((tag, index) => {
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tag.style.opacity = '0';
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tag.style.transform = 'translateY(20px)';
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setTimeout(() => {
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tag.style.transition = 'all 0.5s ease';
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tag.style.opacity = '1';
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tag.style.transform = 'translateY(0)';
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}, index * 100);
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});
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}
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// Animate project cards with stagger effect
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export function animateProjectCards() {
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const projectCards = DOM.getAll('.project-card');
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projectCards.forEach((card, index) => {
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card.style.opacity = '0';
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card.style.transform = 'translateY(30px)';
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setTimeout(() => {
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card.style.transition = 'all 0.6s ease';
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card.style.opacity = '1';
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card.style.transform = 'translateY(0)';
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}, index * 150);
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});
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}
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// Add typing animation for tagline
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export function addTypingAnimation() {
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const { tagline } = getMainElements();
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if (tagline) {
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const originalText = tagline.textContent;
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tagline.textContent = '';
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setTimeout(() => {
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typeWriter(tagline, originalText, 100);
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}, 2000);
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}
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}
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42
assets/js/modules/dom.js
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42
assets/js/modules/dom.js
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// DOM utility functions and element caching
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export const DOM = {
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// Cache frequently accessed elements
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cache: {},
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// Get and cache element
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get(selector) {
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if (!this.cache[selector]) {
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this.cache[selector] = document.querySelector(selector);
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}
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return this.cache[selector];
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},
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// Get all and cache elements
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getAll(selector) {
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if (!this.cache[selector]) {
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this.cache[selector] = document.querySelectorAll(selector);
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}
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return this.cache[selector];
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},
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// Clear cache
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clearCache() {
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this.cache = {};
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},
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};
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// Navigation elements
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export const getNavElements = () => ({
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navButtons: DOM.getAll('.nav-button'),
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contentSections: DOM.getAll('.content-section'),
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closeButtons: DOM.getAll('.close-button'),
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});
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// Main UI elements
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export const getMainElements = () => ({
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avatar: DOM.get('.avatar'),
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brandName: DOM.get('.brand-name'),
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tagline: DOM.get('.tagline'),
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aboutText: DOM.get('.about-text'),
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disclaimer: DOM.get('.disclaimer'),
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});
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246
assets/js/modules/easter-eggs.js
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246
assets/js/modules/easter-eggs.js
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@@ -0,0 +1,246 @@
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// Easter eggs and interactive features
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import { getMainElements } from './dom.js';
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// Show notification
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export function showNotification(message) {
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const notification = document.createElement('div');
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notification.style.position = 'fixed';
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notification.style.top = '20px';
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notification.style.right = '20px';
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notification.style.background = 'linear-gradient(135deg, #007acc, #00aaff)';
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notification.style.color = 'white';
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notification.style.padding = '1rem 2rem';
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notification.style.borderRadius = '10px';
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notification.style.boxShadow = '0 10px 30px rgba(0, 122, 204, 0.3)';
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notification.style.zIndex = '10000';
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notification.style.transform = 'translateX(100%)';
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notification.style.transition = 'transform 0.3s ease';
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notification.textContent = message;
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document.body.appendChild(notification);
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setTimeout(() => {
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notification.style.transform = 'translateX(0)';
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}, 100);
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setTimeout(() => {
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notification.style.transform = 'translateX(100%)';
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setTimeout(() => {
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notification.remove();
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}, 300);
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}, 3000);
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}
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// Konami Code activation
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function activateKonamiCode() {
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const body = document.body;
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body.style.animation = 'rainbow 2s ease infinite';
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const style = document.createElement('style');
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style.textContent = `
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@keyframes rainbow {
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0% { filter: hue-rotate(0deg); }
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100% { filter: hue-rotate(360deg); }
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}
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`;
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document.head.appendChild(style);
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setTimeout(() => {
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body.style.animation = '';
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style.remove();
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}, 5000);
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showNotification('🎉 Konami Code Activated! You found the secret!');
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}
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// Avatar Easter Egg
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function activateAvatarEasterEgg() {
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const { avatar } = getMainElements();
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if (!avatar) return;
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avatar.style.animation = 'spin 1s linear infinite, bounce 0.5s ease infinite';
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const style = document.createElement('style');
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style.textContent = `
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@keyframes spin {
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from { transform: rotate(0deg); }
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to { transform: rotate(360deg); }
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}
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@keyframes bounce {
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0%, 100% { transform: translateY(0); }
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50% { transform: translateY(-20px); }
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}
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`;
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document.head.appendChild(style);
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setTimeout(() => {
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avatar.style.animation = '';
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style.remove();
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}, 3000);
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showNotification('🔄 Avatar Spin Mode Activated!');
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}
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// Brand Easter Egg
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function activateBrandEasterEgg() {
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const { brandName } = getMainElements();
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if (!brandName) return;
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const originalText = brandName.textContent;
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const glitchTexts = ['Z4n3D3v', 'Z@n3D3v', 'ZaneDev', 'ZANE_DEV', 'zanedev'];
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let glitchIndex = 0;
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const glitchInterval = setInterval(() => {
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brandName.textContent = glitchTexts[glitchIndex];
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glitchIndex = (glitchIndex + 1) % glitchTexts.length;
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}, 100);
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setTimeout(() => {
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clearInterval(glitchInterval);
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brandName.textContent = originalText;
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}, 2000);
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showNotification('⚡ Glitch Mode Activated!');
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}
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// Trigger glitch effect
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export function triggerGlitch(durationMs = 1000) {
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const { brandName } = getMainElements();
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if (!brandName) return;
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const originalText = brandName.textContent;
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const glitchTexts = ['Z4n3D3v', 'Z@n3D3v', 'ZaneDev', 'ZANE_DEV', 'zanedev'];
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let glitchIndex = 0;
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const glitchInterval = setInterval(() => {
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brandName.textContent = glitchTexts[glitchIndex];
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glitchIndex = (glitchIndex + 1) % glitchTexts.length;
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}, 100);
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setTimeout(() => {
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clearInterval(glitchInterval);
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brandName.textContent = originalText;
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}, durationMs);
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}
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// Auto Glitch Mode
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export function startAutoGlitch() {
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setTimeout(() => triggerGlitch(1000), 100);
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setInterval(() => triggerGlitch(1000), 20000);
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}
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// Add all Easter eggs
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export function addEasterEggs() {
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let clickCount = 0;
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const { avatar, brandName } = getMainElements();
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// Konami Code
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const konamiCode = [38, 38, 40, 40, 37, 39, 37, 39, 66, 65];
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let konamiIndex = 0;
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document.addEventListener('keydown', function (e) {
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if (e.keyCode === konamiCode[konamiIndex]) {
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konamiIndex++;
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if (konamiIndex === konamiCode.length) {
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activateKonamiCode();
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konamiIndex = 0;
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}
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} else {
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konamiIndex = 0;
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}
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});
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// Avatar click counter
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if (avatar) {
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avatar.addEventListener('click', function () {
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clickCount++;
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if (clickCount === 5) {
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activateAvatarEasterEgg();
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clickCount = 0;
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}
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});
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}
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// Brand name secret
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if (brandName) {
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brandName.addEventListener('dblclick', function () {
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activateBrandEasterEgg();
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});
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}
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}
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// Secret "ZANE" sequence
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function activateSecretMode() {
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const body = document.body;
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body.style.animation = 'rainbow 1s ease infinite';
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const style = document.createElement('style');
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style.textContent = `
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@keyframes rainbow {
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0% { filter: hue-rotate(0deg); }
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100% { filter: hue-rotate(360deg); }
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}
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`;
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document.head.appendChild(style);
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setTimeout(() => {
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body.style.animation = '';
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style.remove();
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}, 3000);
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showNotification('🎉 Secret "ZANE" sequence activated!');
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}
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// Keyboard Interactions
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export function addKeyboardInteractions() {
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let keySequence = [];
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const secretKeys = ['z', 'a', 'n', 'e'];
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document.addEventListener('keydown', function (e) {
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keySequence.push(e.key.toLowerCase());
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if (keySequence.length > secretKeys.length) {
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keySequence.shift();
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}
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// Check for secret sequence
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if (keySequence.join('') === secretKeys.join('')) {
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activateSecretMode();
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keySequence = [];
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}
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// Add visual feedback for key presses
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const keyElement = document.createElement('div');
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keyElement.textContent = e.key.toUpperCase();
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keyElement.style.position = 'fixed';
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keyElement.style.left = Math.random() * window.innerWidth + 'px';
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keyElement.style.top = Math.random() * window.innerHeight + 'px';
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keyElement.style.color = '#007acc';
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keyElement.style.fontSize = '2rem';
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keyElement.style.fontWeight = 'bold';
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keyElement.style.pointerEvents = 'none';
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keyElement.style.zIndex = '10000';
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keyElement.style.animation = 'keyPress 1s ease-out forwards';
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document.body.appendChild(keyElement);
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setTimeout(() => {
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keyElement.remove();
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}, 1000);
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});
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// Add CSS for key press animation
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const style = document.createElement('style');
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style.textContent = `
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@keyframes keyPress {
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0% {
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opacity: 1;
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transform: scale(1) translateY(0);
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}
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100% {
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opacity: 0;
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transform: scale(0.5) translateY(-50px);
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}
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}
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`;
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document.head.appendChild(style);
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}
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275
assets/js/modules/effects.js
vendored
Normal file
275
assets/js/modules/effects.js
vendored
Normal file
@@ -0,0 +1,275 @@
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// Visual effects: particles, cursor, matrix rain, etc.
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import { DOM } from './dom.js';
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// Particle class for managing individual particles
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class Particle {
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constructor(x, y) {
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this.x = x;
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this.y = y;
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this.size = Math.random() * 3 + 1;
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this.speedY = Math.random() * 1 + 0.5;
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this.speedX = (Math.random() - 0.5) * 0.5;
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this.opacity = 1;
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}
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update() {
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this.y += this.speedY;
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this.x += this.speedX;
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this.opacity -= 0.01;
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}
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draw(ctx) {
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ctx.fillStyle = `rgba(0, 122, 204, ${this.opacity})`;
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ctx.beginPath();
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ctx.arc(this.x, this.y, this.size, 0, Math.PI * 2);
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ctx.fill();
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}
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}
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// Add mouse trail effect with falling particles
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export function addMouseTrail() {
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const canvas = document.createElement('canvas');
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const ctx = canvas.getContext('2d');
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document.body.appendChild(canvas);
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canvas.style.position = 'fixed';
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canvas.style.top = '0';
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canvas.style.left = '0';
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canvas.style.pointerEvents = 'none';
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canvas.style.zIndex = '1000';
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function resizeCanvas() {
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canvas.width = window.innerWidth;
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canvas.height = window.innerHeight;
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}
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window.addEventListener('resize', resizeCanvas);
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resizeCanvas();
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let particles = [];
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let mouseX = 0;
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let mouseY = 0;
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document.addEventListener('mousemove', (e) => {
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mouseX = e.clientX;
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mouseY = e.clientY;
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if (Math.random() > 0.5) {
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particles.push(new Particle(mouseX, mouseY));
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}
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});
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function animate() {
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ctx.clearRect(0, 0, canvas.width, canvas.height);
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particles = particles.filter((particle) => {
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particle.update();
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particle.draw(ctx);
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return (
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particle.opacity > 0 &&
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particle.y < canvas.height &&
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particle.x > 0 &&
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particle.x < canvas.width
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||||
);
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});
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requestAnimationFrame(animate);
|
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}
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animate();
|
||||
}
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||||
|
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// Matrix Rain Effect
|
||||
export function addMatrixRain() {
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||||
const canvas = document.createElement('canvas');
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||||
const ctx = canvas.getContext('2d');
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||||
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canvas.style.position = 'fixed';
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||||
canvas.style.top = '0';
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||||
canvas.style.left = '0';
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||||
canvas.style.width = '100%';
|
||||
canvas.style.height = '100%';
|
||||
canvas.style.pointerEvents = 'none';
|
||||
canvas.style.zIndex = '-1';
|
||||
canvas.style.opacity = '0.1';
|
||||
|
||||
document.body.appendChild(canvas);
|
||||
|
||||
canvas.width = window.innerWidth;
|
||||
canvas.height = window.innerHeight;
|
||||
|
||||
const matrix = 'ABCDEFGHIJKLMNOPQRSTUVWXYZ123456789@#$%^&*()*&^%+-/~{[|`]}';
|
||||
const matrixArray = matrix.split('');
|
||||
|
||||
const font_size = 10;
|
||||
const columns = canvas.width / font_size;
|
||||
|
||||
const drops = [];
|
||||
for (let x = 0; x < columns; x++) {
|
||||
drops[x] = 1;
|
||||
}
|
||||
|
||||
function drawMatrix() {
|
||||
ctx.fillStyle = 'rgba(0, 0, 0, 0.04)';
|
||||
ctx.fillRect(0, 0, canvas.width, canvas.height);
|
||||
|
||||
ctx.fillStyle = '#007acc';
|
||||
ctx.font = font_size + 'px arial';
|
||||
|
||||
for (let i = 0; i < drops.length; i++) {
|
||||
const text = matrixArray[Math.floor(Math.random() * matrixArray.length)];
|
||||
ctx.fillText(text, i * font_size, drops[i] * font_size);
|
||||
|
||||
if (drops[i] * font_size > canvas.height && Math.random() > 0.975) {
|
||||
drops[i] = 0;
|
||||
}
|
||||
drops[i]++;
|
||||
}
|
||||
}
|
||||
|
||||
setInterval(drawMatrix, 35);
|
||||
|
||||
window.addEventListener('resize', () => {
|
||||
canvas.width = window.innerWidth;
|
||||
canvas.height = window.innerHeight;
|
||||
});
|
||||
}
|
||||
|
||||
// Custom Cursor
|
||||
export function addCustomCursor() {
|
||||
const cursor = document.createElement('div');
|
||||
cursor.className = 'custom-cursor';
|
||||
document.body.appendChild(cursor);
|
||||
|
||||
const trail = document.createElement('div');
|
||||
trail.className = 'custom-cursor-trail';
|
||||
document.body.appendChild(trail);
|
||||
|
||||
let mouseX = 0,
|
||||
mouseY = 0;
|
||||
let trailX = 0,
|
||||
trailY = 0;
|
||||
|
||||
document.addEventListener('mousemove', (e) => {
|
||||
mouseX = e.clientX;
|
||||
mouseY = e.clientY;
|
||||
|
||||
cursor.style.left = mouseX - 10 + 'px';
|
||||
cursor.style.top = mouseY - 10 + 'px';
|
||||
});
|
||||
|
||||
function animateTrail() {
|
||||
trailX += (mouseX - trailX) * 0.1;
|
||||
trailY += (mouseY - trailY) * 0.1;
|
||||
|
||||
trail.style.left = trailX - 4 + 'px';
|
||||
trail.style.top = trailY - 4 + 'px';
|
||||
|
||||
requestAnimationFrame(animateTrail);
|
||||
}
|
||||
animateTrail();
|
||||
|
||||
const interactiveElements = DOM.getAll('a, button, .avatar, .brand-name');
|
||||
|
||||
interactiveElements.forEach((el) => {
|
||||
el.addEventListener('mouseenter', () => {
|
||||
cursor.style.transform = 'scale(2)';
|
||||
cursor.style.background =
|
||||
'radial-gradient(circle, rgba(255, 107, 107, 0.8) 0%, rgba(255, 107, 107, 0.4) 50%, transparent 100%)';
|
||||
});
|
||||
|
||||
el.addEventListener('mouseleave', () => {
|
||||
cursor.style.transform = 'scale(1)';
|
||||
cursor.style.background =
|
||||
'radial-gradient(circle, rgba(0, 122, 204, 0.8) 0%, rgba(0, 122, 204, 0.4) 50%, transparent 100%)';
|
||||
});
|
||||
});
|
||||
}
|
||||
|
||||
// Interactive Background
|
||||
export function addInteractiveBackground() {
|
||||
const canvas = document.createElement('canvas');
|
||||
canvas.style.position = 'fixed';
|
||||
canvas.style.top = '0';
|
||||
canvas.style.left = '0';
|
||||
canvas.style.width = '100%';
|
||||
canvas.style.height = '100%';
|
||||
canvas.style.pointerEvents = 'none';
|
||||
canvas.style.zIndex = '-2';
|
||||
canvas.style.opacity = '0.3';
|
||||
|
||||
document.body.appendChild(canvas);
|
||||
|
||||
const ctx = canvas.getContext('2d');
|
||||
canvas.width = window.innerWidth;
|
||||
canvas.height = window.innerHeight;
|
||||
|
||||
const particles = [];
|
||||
const particleCount = 50;
|
||||
|
||||
class BgParticle {
|
||||
constructor() {
|
||||
this.x = Math.random() * canvas.width;
|
||||
this.y = Math.random() * canvas.height;
|
||||
this.vx = (Math.random() - 0.5) * 2;
|
||||
this.vy = (Math.random() - 0.5) * 2;
|
||||
this.size = Math.random() * 3 + 1;
|
||||
this.opacity = Math.random() * 0.5 + 0.2;
|
||||
}
|
||||
|
||||
update() {
|
||||
this.x += this.vx;
|
||||
this.y += this.vy;
|
||||
|
||||
if (this.x < 0 || this.x > canvas.width) this.vx *= -1;
|
||||
if (this.y < 0 || this.y > canvas.height) this.vy *= -1;
|
||||
}
|
||||
|
||||
draw() {
|
||||
ctx.beginPath();
|
||||
ctx.arc(this.x, this.y, this.size, 0, Math.PI * 2);
|
||||
ctx.fillStyle = `rgba(0, 122, 204, ${this.opacity})`;
|
||||
ctx.fill();
|
||||
}
|
||||
}
|
||||
|
||||
for (let i = 0; i < particleCount; i++) {
|
||||
particles.push(new BgParticle());
|
||||
}
|
||||
|
||||
function animate() {
|
||||
ctx.clearRect(0, 0, canvas.width, canvas.height);
|
||||
|
||||
particles.forEach((particle) => {
|
||||
particle.update();
|
||||
particle.draw();
|
||||
});
|
||||
|
||||
// Draw connections
|
||||
particles.forEach((particle, i) => {
|
||||
particles.slice(i + 1).forEach((otherParticle) => {
|
||||
const dx = particle.x - otherParticle.x;
|
||||
const dy = particle.y - otherParticle.y;
|
||||
const distance = Math.sqrt(dx * dx + dy * dy);
|
||||
|
||||
if (distance < 100) {
|
||||
ctx.beginPath();
|
||||
ctx.moveTo(particle.x, particle.y);
|
||||
ctx.lineTo(otherParticle.x, otherParticle.y);
|
||||
ctx.strokeStyle = `rgba(0, 122, 204, ${0.1 * (1 - distance / 100)})`;
|
||||
ctx.lineWidth = 1;
|
||||
ctx.stroke();
|
||||
}
|
||||
});
|
||||
});
|
||||
|
||||
requestAnimationFrame(animate);
|
||||
}
|
||||
|
||||
animate();
|
||||
|
||||
window.addEventListener('resize', () => {
|
||||
canvas.width = window.innerWidth;
|
||||
canvas.height = window.innerHeight;
|
||||
});
|
||||
}
|
||||
201
assets/js/modules/interactions.js
Normal file
201
assets/js/modules/interactions.js
Normal file
@@ -0,0 +1,201 @@
|
||||
// Interactive UI elements and micro-interactions
|
||||
import { DOM, getMainElements } from './dom.js';
|
||||
|
||||
// Add ripple effect
|
||||
function createRipple(element, e) {
|
||||
const ripple = document.createElement('span');
|
||||
const rect = element.getBoundingClientRect();
|
||||
const size = Math.max(rect.width, rect.height);
|
||||
const x = e.clientX - rect.left - size / 2;
|
||||
const y = e.clientY - rect.top - size / 2;
|
||||
|
||||
ripple.style.width = ripple.style.height = size + 'px';
|
||||
ripple.style.left = x + 'px';
|
||||
ripple.style.top = y + 'px';
|
||||
ripple.style.position = 'absolute';
|
||||
ripple.style.borderRadius = '50%';
|
||||
ripple.style.background = 'rgba(0, 122, 204, 0.3)';
|
||||
ripple.style.transform = 'scale(0)';
|
||||
ripple.style.animation = 'ripple 0.6s linear';
|
||||
ripple.style.pointerEvents = 'none';
|
||||
|
||||
element.style.position = 'relative';
|
||||
element.style.overflow = 'hidden';
|
||||
element.appendChild(ripple);
|
||||
|
||||
setTimeout(() => {
|
||||
ripple.remove();
|
||||
}, 600);
|
||||
}
|
||||
|
||||
// Add micro-interactions
|
||||
export function addMicroInteractions() {
|
||||
const buttons = DOM.getAll('.nav-button');
|
||||
|
||||
// Magnetic effect to buttons
|
||||
buttons.forEach((button) => {
|
||||
button.addEventListener('mousemove', function (e) {
|
||||
const rect = this.getBoundingClientRect();
|
||||
const x = e.clientX - rect.left - rect.width / 2;
|
||||
const y = e.clientY - rect.top - rect.height / 2;
|
||||
|
||||
this.style.transform = `translate(${x * 0.1}px, ${y * 0.1}px) scale(1.05)`;
|
||||
});
|
||||
|
||||
button.addEventListener('mouseleave', function () {
|
||||
this.style.transform = 'translate(0, 0) scale(1)';
|
||||
});
|
||||
});
|
||||
|
||||
// Tilt effect to avatar
|
||||
const { avatar } = getMainElements();
|
||||
if (avatar) {
|
||||
avatar.addEventListener('mousemove', function (e) {
|
||||
const rect = this.getBoundingClientRect();
|
||||
const x = e.clientX - rect.left - rect.width / 2;
|
||||
const y = e.clientY - rect.top - rect.height / 2;
|
||||
|
||||
const rotateX = (y / rect.height) * 20;
|
||||
const rotateY = (x / rect.width) * -20;
|
||||
|
||||
this.style.transform = `perspective(1000px) rotateX(${rotateX}deg) rotateY(${rotateY}deg) scale(1.1)`;
|
||||
});
|
||||
|
||||
avatar.addEventListener('mouseleave', function () {
|
||||
this.style.transform = 'perspective(1000px) rotateX(0deg) rotateY(0deg) scale(1)';
|
||||
});
|
||||
}
|
||||
|
||||
// Ripple effect to all clickable elements
|
||||
const clickableElements = DOM.getAll('a, button, .avatar, .brand-name');
|
||||
|
||||
clickableElements.forEach((element) => {
|
||||
element.addEventListener('click', function (e) {
|
||||
createRipple(this, e);
|
||||
});
|
||||
});
|
||||
|
||||
// Add CSS for ripple animation
|
||||
const style = document.createElement('style');
|
||||
style.textContent = `
|
||||
@keyframes ripple {
|
||||
to {
|
||||
transform: scale(4);
|
||||
opacity: 0;
|
||||
}
|
||||
}
|
||||
`;
|
||||
document.head.appendChild(style);
|
||||
}
|
||||
|
||||
// Add text effects
|
||||
export function addTextEffects() {
|
||||
const { brandName, tagline } = getMainElements();
|
||||
|
||||
// Add letter-by-letter animation to brand name
|
||||
if (brandName) {
|
||||
const text = brandName.textContent;
|
||||
brandName.innerHTML = '';
|
||||
|
||||
text.split('').forEach((letter, index) => {
|
||||
const span = document.createElement('span');
|
||||
span.textContent = letter === ' ' ? '\u00A0' : letter;
|
||||
span.style.display = 'inline-block';
|
||||
span.style.animation = `letterBounce 0.6s ease forwards`;
|
||||
span.style.animationDelay = `${index * 0.1}s`;
|
||||
span.style.opacity = '0';
|
||||
brandName.appendChild(span);
|
||||
});
|
||||
}
|
||||
|
||||
// Add hover effect to tagline
|
||||
if (tagline) {
|
||||
tagline.addEventListener('mouseenter', function () {
|
||||
this.style.transform = 'scale(1.1) rotate(1deg)';
|
||||
this.style.textShadow = '0 0 20px rgba(0, 122, 204, 0.8)';
|
||||
});
|
||||
|
||||
tagline.addEventListener('mouseleave', function () {
|
||||
this.style.transform = 'scale(1) rotate(0deg)';
|
||||
this.style.textShadow = 'none';
|
||||
});
|
||||
}
|
||||
|
||||
// Add CSS for letter animation
|
||||
const style = document.createElement('style');
|
||||
style.textContent = `
|
||||
@keyframes letterBounce {
|
||||
0% {
|
||||
opacity: 0;
|
||||
transform: translateY(20px) rotate(10deg);
|
||||
}
|
||||
50% {
|
||||
transform: translateY(-10px) rotate(-5deg);
|
||||
}
|
||||
100% {
|
||||
opacity: 1;
|
||||
transform: translateY(0) rotate(0deg);
|
||||
}
|
||||
}
|
||||
`;
|
||||
document.head.appendChild(style);
|
||||
}
|
||||
|
||||
// Add scroll effects
|
||||
export function addScrollEffects() {
|
||||
let ticking = false;
|
||||
|
||||
function updateScrollEffects() {
|
||||
const scrolled = window.pageYOffset;
|
||||
const parallax = scrolled * 0.5;
|
||||
|
||||
document.body.style.setProperty('--scroll', `${parallax}px`);
|
||||
|
||||
const { avatar } = getMainElements();
|
||||
if (avatar) {
|
||||
const scale = Math.max(0.8, 1 - scrolled * 0.001);
|
||||
avatar.style.transform = `scale(${scale})`;
|
||||
}
|
||||
|
||||
ticking = false;
|
||||
}
|
||||
|
||||
function requestTick() {
|
||||
if (!ticking) {
|
||||
requestAnimationFrame(updateScrollEffects);
|
||||
ticking = true;
|
||||
}
|
||||
}
|
||||
|
||||
window.addEventListener('scroll', requestTick);
|
||||
}
|
||||
|
||||
// Button morphing effects
|
||||
export function addButtonMorphing() {
|
||||
const buttons = DOM.getAll('.nav-button');
|
||||
|
||||
buttons.forEach((button) => {
|
||||
// Add pulse effect on focus
|
||||
button.addEventListener('focus', function () {
|
||||
this.style.animation = 'pulse 1s ease-in-out infinite';
|
||||
});
|
||||
|
||||
button.addEventListener('blur', function () {
|
||||
this.style.animation = '';
|
||||
});
|
||||
});
|
||||
|
||||
// Add CSS for button effects
|
||||
const style = document.createElement('style');
|
||||
style.textContent = `
|
||||
@keyframes spin {
|
||||
from { transform: rotate(0deg); }
|
||||
to { transform: rotate(360deg); }
|
||||
}
|
||||
@keyframes pulse {
|
||||
0%, 100% { transform: scale(1); }
|
||||
50% { transform: scale(1.05); }
|
||||
}
|
||||
`;
|
||||
document.head.appendChild(style);
|
||||
}
|
||||
54
assets/js/modules/sound.js
Normal file
54
assets/js/modules/sound.js
Normal file
@@ -0,0 +1,54 @@
|
||||
// Sound effects
|
||||
import { DOM } from './dom.js';
|
||||
|
||||
// Play sound effect
|
||||
export function playSound(type) {
|
||||
const audioContext = new (window.AudioContext || window.webkitAudioContext)();
|
||||
|
||||
if (type === 'click') {
|
||||
const oscillator = audioContext.createOscillator();
|
||||
const gainNode = audioContext.createGain();
|
||||
|
||||
oscillator.connect(gainNode);
|
||||
gainNode.connect(audioContext.destination);
|
||||
|
||||
oscillator.frequency.setValueAtTime(800, audioContext.currentTime);
|
||||
oscillator.frequency.exponentialRampToValueAtTime(400, audioContext.currentTime + 0.1);
|
||||
|
||||
gainNode.gain.setValueAtTime(0.1, audioContext.currentTime);
|
||||
gainNode.gain.exponentialRampToValueAtTime(0.01, audioContext.currentTime + 0.1);
|
||||
|
||||
oscillator.start(audioContext.currentTime);
|
||||
oscillator.stop(audioContext.currentTime + 0.1);
|
||||
} else if (type === 'hover') {
|
||||
const oscillator = audioContext.createOscillator();
|
||||
const gainNode = audioContext.createGain();
|
||||
|
||||
oscillator.connect(gainNode);
|
||||
gainNode.connect(audioContext.destination);
|
||||
|
||||
oscillator.frequency.setValueAtTime(600, audioContext.currentTime);
|
||||
oscillator.frequency.exponentialRampToValueAtTime(800, audioContext.currentTime + 0.05);
|
||||
|
||||
gainNode.gain.setValueAtTime(0.05, audioContext.currentTime);
|
||||
gainNode.gain.exponentialRampToValueAtTime(0.01, audioContext.currentTime + 0.05);
|
||||
|
||||
oscillator.start(audioContext.currentTime);
|
||||
oscillator.stop(audioContext.currentTime + 0.05);
|
||||
}
|
||||
}
|
||||
|
||||
// Add sound effects to buttons
|
||||
export function addSoundEffects() {
|
||||
const buttons = DOM.getAll('.nav-button');
|
||||
|
||||
buttons.forEach((button) => {
|
||||
button.addEventListener('click', function () {
|
||||
playSound('click');
|
||||
});
|
||||
|
||||
button.addEventListener('mouseenter', function () {
|
||||
playSound('hover');
|
||||
});
|
||||
});
|
||||
}
|
||||
Reference in New Issue
Block a user