Files
ZanePersonal/assets/js/modules/effects.js
copilot-swe-agent[bot] 542d80802e feat: Implement comprehensive repository improvements
- Set up ESLint and Prettier for code quality
- Split large script.js into modular architecture (DOM, animations, effects, easter-eggs, sound, interactions)
- Organize assets into proper directory structure (assets/css, assets/js/modules, assets/images)
- Add semantic HTML5 landmarks (header, main, nav, footer)
- Implement ARIA labels and keyboard navigation for accessibility
- Set up Vite build system with minification and optimization
- Add CSS custom properties for design tokens
- Create sitemap.xml and robots.txt for SEO
- Add MIT LICENSE
- Expand README with comprehensive documentation
- Set up GitHub Actions CI/CD workflow
- Optimize build output: ~59KB total (30KB image + 13KB CSS + 16KB JS gzipped)

Co-authored-by: ZaneThePython <102631678+ZaneThePython@users.noreply.github.com>
2025-11-09 00:09:48 +00:00

276 lines
6.9 KiB
JavaScript

// Visual effects: particles, cursor, matrix rain, etc.
import { DOM } from './dom.js';
// Particle class for managing individual particles
class Particle {
constructor(x, y) {
this.x = x;
this.y = y;
this.size = Math.random() * 3 + 1;
this.speedY = Math.random() * 1 + 0.5;
this.speedX = (Math.random() - 0.5) * 0.5;
this.opacity = 1;
}
update() {
this.y += this.speedY;
this.x += this.speedX;
this.opacity -= 0.01;
}
draw(ctx) {
ctx.fillStyle = `rgba(0, 122, 204, ${this.opacity})`;
ctx.beginPath();
ctx.arc(this.x, this.y, this.size, 0, Math.PI * 2);
ctx.fill();
}
}
// Add mouse trail effect with falling particles
export function addMouseTrail() {
const canvas = document.createElement('canvas');
const ctx = canvas.getContext('2d');
document.body.appendChild(canvas);
canvas.style.position = 'fixed';
canvas.style.top = '0';
canvas.style.left = '0';
canvas.style.pointerEvents = 'none';
canvas.style.zIndex = '1000';
function resizeCanvas() {
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
}
window.addEventListener('resize', resizeCanvas);
resizeCanvas();
let particles = [];
let mouseX = 0;
let mouseY = 0;
document.addEventListener('mousemove', (e) => {
mouseX = e.clientX;
mouseY = e.clientY;
if (Math.random() > 0.5) {
particles.push(new Particle(mouseX, mouseY));
}
});
function animate() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
particles = particles.filter((particle) => {
particle.update();
particle.draw(ctx);
return (
particle.opacity > 0 &&
particle.y < canvas.height &&
particle.x > 0 &&
particle.x < canvas.width
);
});
requestAnimationFrame(animate);
}
animate();
}
// Matrix Rain Effect
export function addMatrixRain() {
const canvas = document.createElement('canvas');
const ctx = canvas.getContext('2d');
canvas.style.position = 'fixed';
canvas.style.top = '0';
canvas.style.left = '0';
canvas.style.width = '100%';
canvas.style.height = '100%';
canvas.style.pointerEvents = 'none';
canvas.style.zIndex = '-1';
canvas.style.opacity = '0.1';
document.body.appendChild(canvas);
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
const matrix = 'ABCDEFGHIJKLMNOPQRSTUVWXYZ123456789@#$%^&*()*&^%+-/~{[|`]}';
const matrixArray = matrix.split('');
const font_size = 10;
const columns = canvas.width / font_size;
const drops = [];
for (let x = 0; x < columns; x++) {
drops[x] = 1;
}
function drawMatrix() {
ctx.fillStyle = 'rgba(0, 0, 0, 0.04)';
ctx.fillRect(0, 0, canvas.width, canvas.height);
ctx.fillStyle = '#007acc';
ctx.font = font_size + 'px arial';
for (let i = 0; i < drops.length; i++) {
const text = matrixArray[Math.floor(Math.random() * matrixArray.length)];
ctx.fillText(text, i * font_size, drops[i] * font_size);
if (drops[i] * font_size > canvas.height && Math.random() > 0.975) {
drops[i] = 0;
}
drops[i]++;
}
}
setInterval(drawMatrix, 35);
window.addEventListener('resize', () => {
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
});
}
// Custom Cursor
export function addCustomCursor() {
const cursor = document.createElement('div');
cursor.className = 'custom-cursor';
document.body.appendChild(cursor);
const trail = document.createElement('div');
trail.className = 'custom-cursor-trail';
document.body.appendChild(trail);
let mouseX = 0,
mouseY = 0;
let trailX = 0,
trailY = 0;
document.addEventListener('mousemove', (e) => {
mouseX = e.clientX;
mouseY = e.clientY;
cursor.style.left = mouseX - 10 + 'px';
cursor.style.top = mouseY - 10 + 'px';
});
function animateTrail() {
trailX += (mouseX - trailX) * 0.1;
trailY += (mouseY - trailY) * 0.1;
trail.style.left = trailX - 4 + 'px';
trail.style.top = trailY - 4 + 'px';
requestAnimationFrame(animateTrail);
}
animateTrail();
const interactiveElements = DOM.getAll('a, button, .avatar, .brand-name');
interactiveElements.forEach((el) => {
el.addEventListener('mouseenter', () => {
cursor.style.transform = 'scale(2)';
cursor.style.background =
'radial-gradient(circle, rgba(255, 107, 107, 0.8) 0%, rgba(255, 107, 107, 0.4) 50%, transparent 100%)';
});
el.addEventListener('mouseleave', () => {
cursor.style.transform = 'scale(1)';
cursor.style.background =
'radial-gradient(circle, rgba(0, 122, 204, 0.8) 0%, rgba(0, 122, 204, 0.4) 50%, transparent 100%)';
});
});
}
// Interactive Background
export function addInteractiveBackground() {
const canvas = document.createElement('canvas');
canvas.style.position = 'fixed';
canvas.style.top = '0';
canvas.style.left = '0';
canvas.style.width = '100%';
canvas.style.height = '100%';
canvas.style.pointerEvents = 'none';
canvas.style.zIndex = '-2';
canvas.style.opacity = '0.3';
document.body.appendChild(canvas);
const ctx = canvas.getContext('2d');
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
const particles = [];
const particleCount = 50;
class BgParticle {
constructor() {
this.x = Math.random() * canvas.width;
this.y = Math.random() * canvas.height;
this.vx = (Math.random() - 0.5) * 2;
this.vy = (Math.random() - 0.5) * 2;
this.size = Math.random() * 3 + 1;
this.opacity = Math.random() * 0.5 + 0.2;
}
update() {
this.x += this.vx;
this.y += this.vy;
if (this.x < 0 || this.x > canvas.width) this.vx *= -1;
if (this.y < 0 || this.y > canvas.height) this.vy *= -1;
}
draw() {
ctx.beginPath();
ctx.arc(this.x, this.y, this.size, 0, Math.PI * 2);
ctx.fillStyle = `rgba(0, 122, 204, ${this.opacity})`;
ctx.fill();
}
}
for (let i = 0; i < particleCount; i++) {
particles.push(new BgParticle());
}
function animate() {
ctx.clearRect(0, 0, canvas.width, canvas.height);
particles.forEach((particle) => {
particle.update();
particle.draw();
});
// Draw connections
particles.forEach((particle, i) => {
particles.slice(i + 1).forEach((otherParticle) => {
const dx = particle.x - otherParticle.x;
const dy = particle.y - otherParticle.y;
const distance = Math.sqrt(dx * dx + dy * dy);
if (distance < 100) {
ctx.beginPath();
ctx.moveTo(particle.x, particle.y);
ctx.lineTo(otherParticle.x, otherParticle.y);
ctx.strokeStyle = `rgba(0, 122, 204, ${0.1 * (1 - distance / 100)})`;
ctx.lineWidth = 1;
ctx.stroke();
}
});
});
requestAnimationFrame(animate);
}
animate();
window.addEventListener('resize', () => {
canvas.width = window.innerWidth;
canvas.height = window.innerHeight;
});
}